public interface Creeper extends Monster
限定符和类型 | 方法和说明 |
---|---|
int |
getExplosionRadius()
Get the explosion radius in which this Creeper's explosion will affect.
|
int |
getMaxFuseTicks()
Get the maximum fuse ticks for this Creeper, where the maximum ticks
is the amount of time in which a creeper is allowed to be in the
primed state before exploding.
|
boolean |
isPowered()
检查这个爬行者是否为高压的(触电)
原文:
Checks if this Creeper is powered (Electrocuted)
|
void |
setExplosionRadius(int radius)
Set the explosion radius in which this Creeper's explosion will affect.
|
void |
setMaxFuseTicks(int ticks)
Set the maximum fuse ticks for this Creeper, where the maximum ticks
is the amount of time in which a creeper is allowed to be in the
primed state before exploding.
|
void |
setPowered(boolean value)
设置这个爬行者为高压状态.
|
addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway
getAttribute
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
getCustomName, setCustomName
launchProjectile, launchProjectile
boolean isPowered()
原文: Checks if this Creeper is powered (Electrocuted)
void setPowered(boolean value)
原文: Sets the Powered status of this Creeper
value
- 新的高压状态void setMaxFuseTicks(int ticks)
ticks
- the new maximum fuse ticksint getMaxFuseTicks()
void setExplosionRadius(int radius)
radius
- the new explosion radiusint getExplosionRadius()