public interface Slime extends LivingEntity
| 限定符和类型 | 方法和说明 |
|---|---|
int |
getSize() |
LivingEntity |
getTarget()
获取史莱姆的攻击目标(
LivingEntity). |
void |
setSize(int sz) |
void |
setTarget(LivingEntity target)
设置史莱姆的攻击目标(
LivingEntity). |
addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAwaygetAttributedamage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomNamelaunchProjectile, launchProjectileint getSize()
void setSize(int sz)
sz - 史莱姆新的大小.void setTarget(LivingEntity target)
LivingEntity). 设为Null表示清除攻击目标(非敌对状态).
原文:Set the LivingEntity target for this slime. Set to null to clear
the target.
target - 攻击目标LivingEntity getTarget()
LivingEntity).
原文:Get the LivingEntity this slime is currently targeting.