程序包 | 说明 |
---|---|
org.bukkit |
Bukkit的常用类.
|
org.bukkit.entity |
为在
世界 内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等. |
org.bukkit.event.player |
限定符和类型 | 方法和说明 |
---|---|
<T extends Arrow> |
World.spawnArrow(Location location,
Vector direction,
float speed,
float spread,
java.lang.Class<T> clazz)
Creates an arrow entity of the given class at the given
Location |
限定符和类型 | 方法和说明 |
---|---|
Arrow |
World.spawnArrow(Location location,
Vector direction,
float speed,
float spread)
|
限定符和类型 | 接口和说明 |
---|---|
interface |
SpectralArrow
Represents a spectral arrow.
|
interface |
TippedArrow |
限定符和类型 | 方法和说明 |
---|---|
Arrow |
PlayerPickupArrowEvent.getArrow()
获取玩家捡起的箭.
|
构造器和说明 |
---|
PlayerPickupArrowEvent(Player player,
Item item,
Arrow arrow) |