public class EnderDragonChangePhaseEvent extends EntityEvent implements Cancellable
Event.Resultentity| 构造器和说明 |
|---|
EnderDragonChangePhaseEvent(EnderDragon enderDragon,
EnderDragon.Phase currentPhase,
EnderDragon.Phase newPhase) |
| 限定符和类型 | 方法和说明 |
|---|---|
EnderDragon.Phase |
getCurrentPhase()
Gets the current phase that the dragon is in.
|
EnderDragon |
getEntity()
返回这个事件所涉及的实体.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
EnderDragon.Phase |
getNewPhase()
Gets the new phase that the dragon will switch to.
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
|
void |
setCancelled(boolean cancel)
取消这个事件.
|
void |
setNewPhase(EnderDragon.Phase newPhase)
Sets the new phase for the ender dragon.
|
getEntityTypegetEventName, isAsynchronouspublic EnderDragonChangePhaseEvent(EnderDragon enderDragon, EnderDragon.Phase currentPhase, EnderDragon.Phase newPhase)
public EnderDragon getEntity()
EntityEvent原文: Returns the Entity involved in this event
getEntity 在类中 EntityEventpublic EnderDragon.Phase getCurrentPhase()
public EnderDragon.Phase getNewPhase()
public void setNewPhase(EnderDragon.Phase newPhase)
newPhase - the new dragon phasepublic boolean isCancelled()
Cancellable原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled 在接口中 Cancellablepublic void setCancelled(boolean cancel)
Cancellable原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled 在接口中 Cancellablecancel - 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers 在类中 Eventpublic static HandlerList getHandlerList()