public class EntityBreakDoorEvent extends EntityChangeBlockEvent
实体破坏门时触发本事件.
取消该事件将导致该事件被延迟.
Event.Resultentity| 构造器和说明 |
|---|
EntityBreakDoorEvent(LivingEntity entity,
Block targetBlock) |
| 限定符和类型 | 方法和说明 |
|---|---|
LivingEntity |
getEntity()
返回这个事件所涉及的实体.
|
getBlock, getData, getHandlerList, getHandlers, getTo, isCancelled, setCancelledgetEntityTypegetEventName, isAsynchronouspublic EntityBreakDoorEvent(LivingEntity entity, Block targetBlock)
public LivingEntity getEntity()
EntityEvent原文: Returns the Entity involved in this event
getEntity 在类中 EntityEvent