public class PlayerAnimationEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| 构造器和说明 |
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PlayerAnimationEvent(Player player)
构造一个新的PlayerAnimation事件.
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| 限定符和类型 | 方法和说明 |
|---|---|
PlayerAnimationType |
getAnimationType()
获得此事件中玩家的动作类型.
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
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void |
setCancelled(boolean cancel)
取消这个事件.
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getPlayergetEventName, isAsynchronouspublic PlayerAnimationEvent(Player player)
原文:Construct a new PlayerAnimation event
player - 玩家实例public PlayerAnimationType getAnimationType()
原文:Get the type of this animation event
public boolean isCancelled()
Cancellable原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled 在接口中 Cancellablepublic void setCancelled(boolean cancel)
Cancellable原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled 在接口中 Cancellablecancel - 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers 在类中 Eventpublic static HandlerList getHandlerList()