public class PlayerSwapHandItemsEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| 构造器和说明 |
|---|
PlayerSwapHandItemsEvent(Player player,
ItemStack mainHandItem,
ItemStack offHandItem) |
| 限定符和类型 | 方法和说明 |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
ItemStack |
getMainHandItem()
获取切换到主手的物品.
|
ItemStack |
getOffHandItem()
获取切换到副手的物品.
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
|
void |
setCancelled(boolean cancel)
取消这个事件.
|
void |
setMainHandItem(ItemStack mainHandItem)
设置主手里的物品.
|
void |
setOffHandItem(ItemStack offHandItem)
设置副手里的物品.
|
getPlayergetEventName, isAsynchronouspublic ItemStack getMainHandItem()
原文:Gets the item switched to the main hand.
public void setMainHandItem(ItemStack mainHandItem)
原文:Sets the item in the main hand.
mainHandItem - 主手里的物品public ItemStack getOffHandItem()
原文:Gets the item switched to the off hand.
public void setOffHandItem(ItemStack offHandItem)
原文:Sets the item in the off hand.
offHandItem - 副手里的物品public boolean isCancelled()
Cancellable原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled 在接口中 Cancellablepublic void setCancelled(boolean cancel)
Cancellable原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled 在接口中 Cancellablecancel - 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers 在类中 Eventpublic static HandlerList getHandlerList()