public class PlayerSwapHandItemsEvent extends PlayerEvent implements Cancellable
Event.Result
player
构造器和说明 |
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PlayerSwapHandItemsEvent(Player player,
ItemStack mainHandItem,
ItemStack offHandItem) |
限定符和类型 | 方法和说明 |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
ItemStack |
getMainHandItem()
获取切换到主手的物品.
|
ItemStack |
getOffHandItem()
获取切换到副手的物品.
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
|
void |
setCancelled(boolean cancel)
取消这个事件.
|
void |
setMainHandItem(ItemStack mainHandItem)
设置主手里的物品.
|
void |
setOffHandItem(ItemStack offHandItem)
设置副手里的物品.
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getPlayer
getEventName, isAsynchronous
public ItemStack getMainHandItem()
原文:Gets the item switched to the main hand.
public void setMainHandItem(ItemStack mainHandItem)
原文:Sets the item in the main hand.
mainHandItem
- 主手里的物品public ItemStack getOffHandItem()
原文:Gets the item switched to the off hand.
public void setOffHandItem(ItemStack offHandItem)
原文:Sets the item in the off hand.
offHandItem
- 副手里的物品public boolean isCancelled()
Cancellable
原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled
在接口中 Cancellable
public void setCancelled(boolean cancel)
Cancellable
原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled
在接口中 Cancellable
cancel
- 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()