| 程序包 | 说明 |
|---|---|
| org.bukkit.block |
用于操作在
世界内的三位像素(方块),包括一些特定的状态. |
| org.bukkit.entity |
为在
世界内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等. |
| org.bukkit.inventory.meta |
用于操作可以被存储在
物品堆的额外数据的接口. |
| org.bukkit.potion |
代表每种
药水属性和操作的类的集合. |
| 类和说明 |
|---|
| PotionEffect
Represents a potion effect, that can be added to a
LivingEntity. |
| PotionEffectType
Represents a type of potion and its effect on an entity.
|
| 类和说明 |
|---|
| PotionData |
| PotionEffect
Represents a potion effect, that can be added to a
LivingEntity. |
| PotionEffectType
Represents a type of potion and its effect on an entity.
|
| 类和说明 |
|---|
| PotionData |
| PotionEffect
Represents a potion effect, that can be added to a
LivingEntity. |
| PotionEffectType
Represents a type of potion and its effect on an entity.
|
| 类和说明 |
|---|
| Potion
已过时。
|
| PotionBrewer
Represents a brewer that can create
PotionEffects. |
| PotionEffect
Represents a potion effect, that can be added to a
LivingEntity. |
| PotionEffectType
Represents a type of potion and its effect on an entity.
|
| PotionType
This enum reflects and matches each potion state that can be obtained from
the Creative mode inventory
|