public class FoodLevelChangeEvent extends EntityEvent implements Cancellable
Event.Result
entity
构造器和说明 |
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FoodLevelChangeEvent(HumanEntity what,
int level) |
限定符和类型 | 方法和说明 |
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HumanEntity |
getEntity()
返回这个事件所涉及的实体.
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int |
getFoodLevel()
获取本事件涉及的实体将被设置的饥饿值
20为饱和状态,0为饥饿状态.
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
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void |
setCancelled(boolean cancel)
取消这个事件.
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void |
setFoodLevel(int level)
设置实体将被设置的饥饿值
原文:
Sets the resultant food level that the entity involved in this event
should be set to
|
getEntityType
getEventName, isAsynchronous
public FoodLevelChangeEvent(HumanEntity what, int level)
public HumanEntity getEntity()
EntityEvent
原文: Returns the Entity involved in this event
getEntity
在类中 EntityEvent
public int getFoodLevel()
20为饱和状态,0为饥饿状态.
原文: Gets the resultant food level that the entity involved in this event should be set to.
Where 20 is a full food bar and 0 is an empty one.
public void setFoodLevel(int level)
原文: Sets the resultant food level that the entity involved in this event should be set to
level
- 饥饿值public boolean isCancelled()
Cancellable
原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled
在接口中 Cancellable
public void setCancelled(boolean cancel)
Cancellable
原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled
在接口中 Cancellable
cancel
- 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()