public class PlayerItemHeldEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| 构造器和说明 |
|---|
PlayerItemHeldEvent(Player player,
int previous,
int current) |
| 限定符和类型 | 方法和说明 |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
int |
getNewSlot()
获得玩家此次手持物品的物品槽位置.
|
int |
getPreviousSlot()
获得玩家上一次手持物品的物品槽位置.
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
|
void |
setCancelled(boolean cancel)
取消这个事件.
|
getPlayergetEventName, isAsynchronouspublic PlayerItemHeldEvent(Player player, int previous, int current)
public int getPreviousSlot()
原文:Gets the previous held slot index
public int getNewSlot()
原文:Gets the new held slot index
public boolean isCancelled()
Cancellable原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled 在接口中 Cancellablepublic void setCancelled(boolean cancel)
Cancellable原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled 在接口中 Cancellablecancel - 如果你想取消这个事件,则为truepublic HandlerList getHandlers()
getHandlers 在类中 Eventpublic static HandlerList getHandlerList()