| 程序包 | 说明 |
|---|---|
| org.bukkit.entity |
为在
世界内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等. |
| org.bukkit.event.player | |
| org.bukkit.inventory |
参与操作玩家物品栏和物品交互的类.
|
| org.bukkit.inventory.meta |
用于操作可以被存储在
物品堆的额外数据的接口. |
| 类和说明 |
|---|
| FireworkMeta
Represents a
Material.FIREWORK and its effects. |
| 类和说明 |
|---|
| BookMeta |
| 类和说明 |
|---|
| ItemMeta
This type represents the storage mechanism for auxiliary item data.
|
| 类和说明 |
|---|
| BookMeta |
| BookMeta.Generation
Represents the generation (or level of copying) of a written book
|
| EnchantmentStorageMeta
EnchantmentMeta is specific to items that can store enchantments, as
opposed to being enchanted.
|
| FireworkEffectMeta
代表可以存储单个FireworkEffect的meta.例如包含
Material.FIREWORK_CHARGE. |
| FireworkMeta
Represents a
Material.FIREWORK and its effects. |
| ItemMeta
This type represents the storage mechanism for auxiliary item data.
|
| KnowledgeBookMeta |
| LeatherArmorMeta |
| MapMeta
代表可被伸缩的地图.
|
| PotionMeta
代表药水和有自定义药水效果的物品.
|
| Repairable
代表可以在铁砧上被修复的物品.
|
| SkullMeta
代表
头颅. |
| SpawnEggMeta
Represents a
Material.MONSTER_EGG and it's spawned type. |